The Game

Chimera CUSTOM XG is a fast paced, co-op game in a near-future, science-fiction setting. The tone of the game is bombastic and whimsical.

A successful user interface in Chimera C.U.S.T.O.M. XG should feel like operating a futuristic, snappy interface with elements of humor lightening the tone.


Mission

Revamp the existing interface in a couple months with little engineering support, and prepare for new pre and post-launch features.
  • Review current state of systems and implementations.
  • Define approach, considering time and resource budgets.
  • Establish loose design system rules.
  • Move quickly through existing flows adapting to design system.
  • Prioritize impact to assure a solid foundation, seek to add polish with time remaining.

Existing Designs

Starting UI 00 Starting UI 01
Starting UI 02 Starting UI 03

Design System

Design System - Layout
Design System - Library
Design System - Color
Design System - Type

Character Menu

Explorations
SoM Gatherers SoM Grainwraith
SoM Gatherers SoM Grainwraith
SoM Gatherers SoM Grainwraith
Prototype

Genetic Power Selection

Explorations
SoM Gatherers SoM Grainwraith
SoM Gatherers SoM Grainwraith
Prototype
Genetic Power Illustrations
CR Modelling

Upgrade Selection screens

Display first pass of implementation and help prioritize outstanding tasks.
Design System - Layout
Design System - Library
Design System - Library

Genetic Power Replacement

Exemplify multiple access points for a shared popup.
Design System - Layout
Design System - Library